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Category Archives: Arduino C
*This is a followup to my Write String to Arduino EEPROM article.* As it goes, sometimes you find one thing when looking for another. In this case, I was doing some research on a project I’m planing to make in … Continue reading
While I was in the process of programming a simple robot (One day I’ll write that up), I started working on an easy way to use the mills function to help perform tasks at different times. The concept is taken … Continue reading
Not long ago, Adafruit released there I2C FRAM breakout board. This board offers 32 kbytes (256 Kbits) of storage space and the ability to be read/written to ten trillion times. That is a lot of cycles and much more then … Continue reading
Updated 4/10/16: Changed read_StringEE function with improved code Follow up article HERE! I have been working on a project, the same project from my Using an Arduino with C# post. Besides needing to send commands and settings to my Arduino … Continue reading
Intro: This past week I was asked by my grammar school science teacher if I would stop by his class and show off a cool project that would inspire his students, just like I had last year. Though it was … Continue reading
This past weekend was the New York Comic Con 2014. For people who don’t know, Comic Con is a fan convention for things like Anime, Toys, Video Games and the like. One thing people do when going to Comic Con … Continue reading
While browsing one of my favorite online electronic stores, adafruit.com, I came across something cool. This something was a Wii Nunchuck controller, and upon seeing it I was hit with a flash of inspiration. I didn’t just see a Wiichuck, I … Continue reading
While working on one of my projects, which used a Trinket, I managed do damage the bootloader. In fact I did this to two of my three 5V Trinkets. Luckily for me, Adafruit has a great writeup on repairing the … Continue reading
Snake, a fun and addictive game that has been around since the late 70’s. Its a game with few and simple rules and I think its the perfect thing to play on a NeoPixel Display. Background: I was asked to … Continue reading